Campañas |
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UIO DAE aIdL HaT LdW Liberdade RdN CdL FdON oMdT AOdW AGdS uCsdI BoAS - TFGE |
Era |
IdH P - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The most experienced knights serve their lords with unflinching loyalty. They are deadly in battle, fighting skilfully with both sword and lance, and men will rally to the sight of a Knight Commander at the forefront of a charge.
Notas Especiais: Usar un ataque de carga duplica o dano inflixido e recibido; isto non afecta ós ataques defensivos, en resposta a ataques inimigos. Rally gives a bonus to surrounding units if this unit has made an attack this turn, or, on defending, on its previous turn.
Avanza dende: | Knight Errant |
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Avanza a: | |
Custo: | 58 |
HP: | 64 |
Movemento: | 8 |
XP: | 120 |
Nivel: | 3 |
Aliñación: | legal |
ID | Ceresian Knight Commander |
Habilidades: | rally |
sword folla | 11 - 4 corpo a corpo | ||
lance perforación | 14 - 2 corpo a corpo | carga |
Resistencias: | |
---|---|
folla | 30% |
perforación | -20% |
impacto | 30% |
lume | 0% |
frío | 0% |
arcano | 20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Area | 2 | 30% |
Arrecife costeiro | - | 0% |
Auga profunda | 100 | 20% |
Auga superficial | 3 | 20% |
Bosque | 2 | 30% |
Braña | 4 | 20% |
Castelo | 1 | 40% |
Chaira | 1 | 40% |
Colonia de cogomelos | 4 | 20% |
Conxelado | 2 | 30% |
Cova | 3 | 20% |
Infranqueable | 100 | 40% |
Intransitable | 100 | 20% |
Montañas | 3 | 50% |
Outeiros | 2 | 40% |
Vila | 1 | 40% |